This is a complete guide on how we created this stylized biking asset. We used a mix of Blender, Zbrush, and Topogun for the modeling section. The model was then textured in Substance painter and finally rendered in Blender 3 with the help of the compositor.
This is the Blend.file That contains everything we created in our YouTube video. This is a packed Blend file and has been cleaned up. This makes sure there are no unnecessary files, materials, etc. Everything in the Blend.file is also organized into collections and named correctly.
The Blender file contains:
Full camera and lighting setup including HDRI
Full compositor setup
Rope Geometry Node & Setup
Pack Blend fille with all Textures
Texture Pack for both Blender & Unreal Engine
Until next time, happy modelling everyone!
|Dev Fund Contributor|
|Published||3 months ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3|
|Misc Data||uvs-unwrapped, normal-mapped, textured|
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