Single Mesh with non overlapping UVs.
All Textures created in Substance Painter and exported in 4K PBR formats (Other formats available on request).
Includes textures for rough/met and gloss/spec workflows.
Logically named objects, materials and textures.
Modelled in Blender 2.90.1
Sculpted in Blender 2.90.1
Retopology done in 3D coat
Baked in Marmoset Toolbag 3
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales (Metric).
Game and animation ready, original high poly sculpt is available on request for no extra charge.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles
Textures included in .png format.
Statue - 4K -
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Normal - (OpenGL Unity standard)
- Normal - (DirectX Unreal Standard)
Poly Counts (According to Blender inspection tools).
- Face count: 58,072
- Vert count: 58,046
- Edges: 116,141
- Triangulated count: 116,135
|Dev Fund Contributor|
|Published||over 1 year ago|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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