Procedural Battered Metal Material
Procedural Battered Metal Material created with Blender's Procedural Nodes.
Node Group:
The material is joined into a custom node group, with many custom settings, like the scale, color, rust, noise settings, roughness, bump, and more!
Render Engine:
This material was designed in the Cycles rendering engine, so it works best in Cycles. The material will work in Eevee, but it looks the best in Cycles.
Contents:
● Procedural Material Blender File
● Final Render
● HDRI Lighting
Tutorial
If you'd like to learn how to create this material yourself, you can watch the tutorial here:
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