Baga Ivy Generator
Documentation & Support
Contact : Discord / Blender Artist
Documentation (In progress)
If you need help, do not hesitate to contact us.
How it works ?
Add a new ivy :
- First install the addon such as any blender addon and setup the assets browser.
- Select the ivy mode : Fast / Accurate / Precision
- Then you must select an asset. It can be from the viewport or directly in your 3d view.
The generator will automatically import and setup everything.
- Select the object(s) on which your ivy will grow.
- Set a "Start Point" with the 3d cursor. This is the point at which the ivy will start to grow.
The generator will automatically import and setup everything.
Good to know :
- This addon is for Blender 3.4+. Future versions of blender will of course be supported.
- Of course all futures updates are included.
- Ivy is generated using geometry nodes. This means that you can modify it as much as you want once it is created.
- Flowers are treated differently from leaves, depending in part on the distribution of the leaves.
- Also note that if your asset has "flower" in its name, it will automatically be placed in the flower collection. You can of course move it afterwards.
- Ivy consists of two parts : The "Trunk" which is the main body of the ivy, it runs from the nearest "Start Point" to the furthest point.
- "Branches" spreads from the trunk.
- To use our presets, you simply select them in the asset browser and select a surface (called Target).
- Each preset has custom parameters to adapt the generation to each species.
- You can easily manage the content of all ivy collections via the addon panel.
- Please use the addon panel, manual editing of collections is not recommended.
- Tooltips and links to demo videos are present in the addon. They are indicated by the info icon : ⓘ
- You can create as many Start Points as you need, and move them around.
- You can't animate the growth of the ivy, only the movement of the leaves.
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