Backup Object
Release v1.0.9 on 2/28/2021 (Works for Blender 3.5)
What is Backup Object?
Backup Object is a workflow addon for easily creating backups of object(s) with a click of a button. No need to worry about messing up the mesh or object settings of your object when you can go back to your previous backups.
What it does:
Object backups are neatly organized into their own separate collections to easily reference. Automatically hidden from the viewport and rendering to not clutter the viewport.
How to use it:
Select 1 or more Objects, and click the "Backup Object" button.
Use Cases Examples:
- Wanting a quick backup of a specific or many objects when working on a project.
- When Retopologizing an object and a point comes where a drastic topology change is needed.
- When Sculpting an object and wanting to explore different versions.
- Destructive Modeling.
Features:
Backups:
- Backup any object type: Meshes, Cameras, Grease Pencil, Image Empties .etc
- Duplicates objects completely (including mesh data) and sends them to their own collection.
- Collections are automatically created into a Parent Collection for organization
Workflow:
- Works in any Object Mode, no need to switch out and back to a certain mode so you can keep on working.
- Addon is non-intrusive to the UI, all contained in one panel.
UI/UX:
- UI is designed for users in mind.
- Options to toggle display of Icons and collections.
- Useful subpanels for Display of UI list, Cleaning Backup Collections, and Debugging for developers.
Supports:
- Blender 2.80+ including 3.5
Installation:
- Just install from the .zip file, no need to unzip.
Update Info:
- Added Option to include Boolean objects when Backing Up (For nondestructive workflows such as with the BoxCutter addon)
Discover more products like this
backup object quick backup snapshot duplicate organize backup Workflow quick model backup iterate