Atari 2600

by PBR3D in Models

  • Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender.2.92.
  • Baked and rendered in Marmoset Toolbag.
  • Textured in Substance Painter.
  • Modelled to real world scales.
  • Fully UV unwrapped with no overlapping islands.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.


Objects included


  • Atari2600


Textures included in .png format.


  • Base Colour
  • Roughness
  • Normal (OpenGL)
  • Metallic
  • AO


Poly Counts


  • Face count: 7,141
  • Vert count: 7,167
  • Triangulated count: 14,268