Asset Creation Toolset 2024.2

by in Addons


Asset Creation Toolset is Many Tools for Game Asset Creation (Batch Export FBXs/GLTF for Unity/UE/Godot, Origin Aligment Tool, Renaming, UV Tools, Low-Poly Art workflow tools, etc.) for Blender.

Asset Creation Toolset contains next tools:

Origin Tools

  • Align Origin To Max/Min/Middle point of object for X, Y or Z axis
  • Align Origin To 3D Cursor(Separate Axis) or Selection (In Edit Mode)

Renaming Tools

  • Custom Objects Numbering by Axis/Outliner order
  • Add .L or .R suffix to Bones

UV Tools

  • Batch Renaming UV by Index (example, Lightmap - second uv channel)
  • Batch Add UV with custom name (copy UV from active, smart projection or lightmap uv)
  • Batch Remove UV by Index
  • Set Active UV Layer for Selected Objects in 3D View and Image/UV Editor by UV Index
  • Tool for easier Atlas Packing (Scale and Move UV with Steps)

Export Tools

Batch Export Selected Objects for Unity, UE or Godot. Available some modes:

  • Export All Selected Object into One file
  • Export Each Object into Individual file
  • Batch Objects by Parent
  • Batch Objects by Collection

Material/Texture Tools

  • Material -> Viewport Colors
  • Random Material Viewport Colors
  • Clear Viewport Colors
  • Clear Vertex Colors
  • Delete Unused Materials from Objects
  • Create Palette Texture (from colorful materials. For Low-Poly Art or Cartoon Pipeline)
  • Open Texture from selelcted material in UV Editor (Object/Edit/UV Editor Mode)
  • Assign Active Material To Selected Faces (in MultiEdit Mode)

Other Tools

  • Obj Name -> Data Name
  • Collection Name -> Obj Name
  • Clear Custom Normals
  • Flip/Calculate Normals
  • Merge Bones (Armature Edit Mode)

Watch Features Overview (Youtube Playlist)

It is an Add-on with GNU GPL License. You can download source code from GitHub

$10

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Details
Sales 10+
Dev Fund Contributor
Published 7 months ago
Software Version 4.1, 4.0, 3.6, 3.4, 3.0, 2.93, 2.9, 2.83, 2.79
Extension Type N/A
License GPL
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