Asset Creation Toolset 2024.2

by in Addons


Asset Creation Toolset is Many Tools for Game Asset Creation (Batch Export FBXs/GLTF for Unity/UE/Godot, Origin Aligment Tool, Renaming, UV Tools, Low-Poly Art workflow tools, etc.) for Blender.

Asset Creation Toolset contains next tools:

Origin Tools

  • Align Origin To Max/Min/Middle point of object for X, Y or Z axis
  • Align Origin To 3D Cursor(Separate Axis) or Selection (In Edit Mode)

Renaming Tools

  • Custom Objects Numbering by Axis/Outliner order
  • Add .L or .R suffix to Bones

UV Tools

  • Batch Renaming UV by Index (example, Lightmap - second uv channel)
  • Batch Add UV with custom name (copy UV from active, smart projection or lightmap uv)
  • Batch Remove UV by Index
  • Set Active UV Layer for Selected Objects in 3D View and Image/UV Editor by UV Index
  • Tool for easier Atlas Packing (Scale and Move UV with Steps)

Export Tools

Batch Export Selected Objects for Unity, UE or Godot. Available some modes:

  • Export All Selected Object into One file
  • Export Each Object into Individual file
  • Batch Objects by Parent
  • Batch Objects by Collection

Material/Texture Tools

  • Material -> Viewport Colors
  • Random Material Viewport Colors
  • Clear Viewport Colors
  • Clear Vertex Colors
  • Delete Unused Materials from Objects
  • Create Palette Texture (from colorful materials. For Low-Poly Art or Cartoon Pipeline)
  • Open Texture from selelcted material in UV Editor (Object/Edit/UV Editor Mode)
  • Assign Active Material To Selected Faces (in MultiEdit Mode)

Other Tools

  • Obj Name -> Data Name
  • Collection Name -> Obj Name
  • Clear Custom Normals
  • Flip/Calculate Normals
  • Merge Bones (Armature Edit Mode)

Watch Features Overview (Youtube Playlist)

It is an Add-on with GNU GPL License. You can download source code from GitHub

Dev Fund Contributor
Published 20 days ago
Blender Version 4.1, 4.0, 3.6, 3.4, 3.0, 2.93, 2.9, 2.83, 2.79
License GPL
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