Interior Scene - 05 - Apartment 301
In this dining room scene in addition to focusing the central painting with the natural light also emphasizes the entrance of light, which occupies the right side of the composition, this scene is shaped from dark wood to give that warm appearance.
This scene is ready to be rendered on both GPU and CPU equipped Windows systems. We have also included the render settings used, complete with materials and photorealistic models.
The design of this scene is based on real photographs, in which furniture and materials have been reinterpreted to achieve a highly realistic result while maintaining rendering efficiency.
The scene is ready to render on both GPU and CPU equipped Windows systems. We have also included the render settings used and a file rendered with Material Override.
Raw Images Directly out of Blender, No External Editing
Dev Fund Contributor | |
Published | about 1 year ago |
Blender Version | 3.6, 3.5 |
License | GPL |
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