Apple Electronics Collection 2024 - 2025

by madMIX in Models


Realistic (copy) 3d model of Apple Electronics Collection 2024 - 2025

Apple Vision Pro

71145 Polygons

Apple iPhone 15 pro MAX
34009 Polygons

Apple iPhone 15 pro
31163 Polygons

Apple iPhone 15 Plus
30794 Polygons

Apple iPhone 15
28186 Polygons

Apple iPhone 16 pro MAX
34839 Polygons

Apple iPhone 16 pro
32251 Polygons

Apple iPhone 16 Plus
32198 Polygons

Apple iPhone 16
29590 Polygons

Apple iMac 24-inch 2021 full set 1
69065 Polygons

Apple iMac 24-inch 2021 full set 2
86169 Polygons

Apple MacBook Pro 16-inch 2021
227801 Polygons

Apple MacBook Pro 14-inch 2021
139286 Polygons

Apple Watch Series 10 Aluminum
22458 Polygons

Apple Watch Series 10 Titanium
50869 Polygons

Apple AirPods 4
18646 Polygons

Apple AirPods MAX new
42015 Polygons

Apple iPad Pro 11-inch M2 2024
27662 Polygons

Apple iPad Pro 13-inch M2 2024
29128 Polygons

Apple AirPods Pro 2nd generation
26081 Polygons

Apple MacBook Air M2 2022
67175 Polygons

Apple iPad 10th generation
19775 Polygons

Apple iPad Pro 13-inch M2 and Magic Keyboard
77712 Polygons

Apple iPad Pro 11-inch M2 and Magic Keyboard

67825 Polygons

Apple iPad 10th gen and Magic Keyboard Folio

73039 Polygons

Apple Studio Display and Mac studio full set

12856 Polygons

Apple Studio Display and Mac mini M4 full set 2

67810 Polygons

Apple Mac mini M4

54954 Polygons

Apple Watch Ultra 2 all colors

24870 Polygons


This set:

- obj standard

- 3ds Max 2013 vray material 

- 3ds Max 2013 corona material

- 3Ds

- cinema 4d standard.

- blender cycles.



Topology of geometry:

- forms and proportions of The 3D model most similar to the real object

- the geometry of the model was created very neatly

- there are no many-sided polygons

- detailed enough for close-up renders


Materials and Textures:

- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- cinema 4d files full set of materials
- blender files full set of materials
- all texture paths are cleared


The model was created and configured to work in the blender 2.8 - cycles.

The principle of the shader of the BSDF material is used.


Organization of scene:


- to all objects and materials, names in scene are appropriated

- real world size (system units - mm)

- coordinates of location of the model in space (x0, y0, z0)

- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)


Renders:

- all previews rendered 3ds max Vray

- the model is completely ready to use visualization in Blender 2.8-cycles

$299

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Details
Published 4 days ago
Software Version 2.8
Misc Data Uvs-Unwrapped, Low-High-Resolution, Textured
License Royalty Free