This is a model of the Apollo Command module or CM. It was made in Blender using the subd workflow so it is very high poly. It is comprised of around 2M triangles. Most of the major components are modeled like the docking port probe and other components of the docking mechanism. All the windows and RCS (Reaction control system) thrusters are also modeled.
With the purchase, you will get the blend file with the model, textures, and the procedural materials that the textures were baked from. You will also get the exported model in FBX and OBJ formats. The textures are in the folder titled CommandModuleTextures.zip to make the process of importing the model into another program a bit easier.
You will get an albedo, metalness, roughness, and normal textures/maps. If you require maps for the Specular workflow, feel free to contact me! The renders shown above have all been rendered in Blender Cycles and the animation has been rendered in Eevee.
|Dev Fund Contributor|
|Published||5 months ago|
|Software Version||2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93|
|Render Engine Used||Cycles, Eevee|
|Misc Data||UV's Unwrapped, Textured|
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