Antique Ice Box

by Ed Ackerman in Models


Illustrated documentation is included.

Please note that some materials used in this model make use of the Color Mix node.  If this model is to be used with Blender 3.4 and later, the Color Mix node will automatically be converted to the newer Mix node which replaces it, and should look and render fine.  However, once converted and saved with Blender 3.4 and later, the material will no longer work with Blender versions prior to 3.4.

Description:

This model is inspired by a Gibson ice box “refrigerator” made in the early 1900s.  It is a three-compartment design made from solid oak.  The handles and hinges are brass, and the compartments are lined with zinc. The top left compartment contains a large block of ice.  The door latches can be rotated, and the doors can also be rotated between the closed and open positions.  The model can be used in period scenes and is of sufficient detail that it can be rendered in close-up.

 Usage:

The model is contained in a single .blend file with all textures/images/materials packed inside.  To use it in your scene, you can append it as follows:

Go to the File Menu and pull down to Append

Find the “Antique_Ice_Box.blend” file and Double Click on it.

Double Click on the Collection icon

Select the “Append_Ice_Box” collection and Click Append

Note that the model components are all parented to a master Empty Item represented by the large labeled axis. You can move or rotate the Empty to adjust the location and orientation of the model.

In addition the doors and door handles can be rotated into their open and closed positions using other Empty Items represented by spheres at the left and right hand side of the doors. To rotate the handles, select a handle and type R (rotate) and rotate the handle into the desired position.  Constraints on the handle objects will only allow rotation on one axis.  To rotate a door, selects its corresponding Sphere Empty Item and rotate on the Z axis to the desired position. Constraints on these empties prevent rotation on the other axes.

Technical:

The Antique Ice Box was modeled in Blender 3.1 and uses PBR shaders with some procedural adjustment to color.

Dimensions:  H 37” (94 cm)  W 28” (71.1 cm)  D 15.6” (39.6 cm)
Vertex Count: 112,944
Face Count: 109,295
Textures:  2K PBR with procedural adjustments to color.

Subdivision modifiers are used on some of the components to make the rendered result smoother. These subdivision modifiers will display when rendered, but are not currently set to display in the 3D viewport. They can be enabled by clicking on the viewport icon in the modifier properties tab for each part.

Images were rendered in Cycles.  Materials work in Eevee as well.  If you intend to render in Eevee, you need to enable Screen Space Reflections in the Render Properties tab, and under Screen Space Reflections enable Refraction.
Published almost 2 years ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, textured
License Royalty Free
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