Animax - Procedural Animation System

by Monaime in Addons


ANIMAX

ANIMAX is a procedural animation system for Blender that makes animating multiple instances simple. It allows you to create complex animations – which are hard to achieve using Blender's built-in animation tools – much quicker and easier.


Why ANIMAX ?

You may be asking yourself: why should I use this add-on?

The short answer is: it allows you to make highly professional animations with very little effort in a short space of time.

The workflow is straightforward. Simply choose one or multiple effects (or load a preset), then play with the parameters, and you’ll have an animation in no time – all with no math or geometry nodes required.

If you’re a motion graphics artist, ANIMAX makes a great addition to your toolbox.

Features

  • Easy to use, simple UI and straightforward workflow.
  • Tools for fracturing a mesh object into pieces.
  • 12 different effects to choose from.
  • 34 animation presets.
  • 13 fracturing presets.
  • Save and load your custom presets.
  • You can animate the objects inside a collection.
  • You can add and animate texts procedurally.
  • You can animate any geometry node tree that outputs instances, in addition, it’s possible to change the inputs from the add-on’s UI.
  • Animate the materials with the help of the Attribute Node (Cycles & Eevee).
  • and much more… 


Change Log

V 2.3.2

  • bug fix: better handling of backward compatibility.

V 2.3.1

  • bug fix: previewing the shards in the Slicing tool was not working properly.

V 2.3.0 Video

  • A new Voronoi fracturing tool.
  • Now it's possible to preview the cutters in the Slicing tool.
  • Slicing tool speed up, up to 3 times faster in some cases.
  • No need to apply the transform or modifiers before slicing.
  • Geometry Nodes Generators shipped with the add-on.
  • Playback optimization (Delete faded out instances).
  • A new operator to detect the issues in a mesh before fracturing it.

V 2.2.1

  • bug fix: fix the drivers when reloading the properties.

V 2.2.0

  • Upgrade to Blender 4.0.

V 2.1.1

  • bug fix: missing geometry output in Blender 3.5.

V 2.1.0

  • The ability to create custom UI control for the animations, by exposing the parameters of any effect in the items panel.
  • Bake the procedural animation to Keyframes or to Shape Keys.
  • A new operator for duplicating the Items.
  • 3 New Slicing presets.
  • Small presets fixs.
  • bug fix: Wrong index when loading a preset.
  • bug fix: Error when deleting the container.
  • bug fix: Items visibility operators weren't working properly.
  • bug fix: Error in copy, paste, with the syncronized effects.

V 2.0.0

The animation system is rewritten from scratch, as now the add-on is powered by geometry nodes, which opened up the door for a ton of new features:

  • 12 different effects, and most importantly now there is a clear distinction between the effects and the presets.
  • 34 animation presets (combination of effects).
  • The ability to add multiple effects.
  • The ability to synchronize the effects.
  • You can save your combination of effects as a new preset.
  • Animate the materials using ANIMAX, with the help of the Attribute Node (Cycles & Eevee).
  • The ability to copy, paste and duplicate the effects.
  • Now it’s possible to use a curve to change the interpolation.
  • A new interpolation method (Ping-Pong).
  • You can use the proximity to an object to drive the offset (Effectors).
  • You can use a texture to drive the offset.
  • It’s possible to repeat the time, for looping the animation.
  • Global time control (Time remapping).
  • Now it’s possible to add a text procedurally, and to change its parameters, no need to separate the characters and all the extra work.
  • Animate the instances outputted from any geometry node-tree, and the ability to change the inputs from the add-on’s UI.


V 1.6.2

  • bug fix: the Paste operator not working when the effect is "None".
  • bug fix: Some operators cause crashes after Undo.

V 1.6.1

  • bug fix: Error when baking to keyframes with the effect Copy Animation.
  • bug fix: Error when selecting the objects of a collection while the collection is excluded.
  • bug fix: Error in some operator's poll when launching a search (f3).

V 1.6.0

  • bug fix: Wrong index on the UI list when deleting all the elements, it was a harmless bug, but fixed anyway.
  • New fracturing tool named “Mesh Slicing”.
  • Performance improvement, approximately double the speed in most cases, the more objects in the collection the more performance gain.
  • New, more robust way for adding the collections, now it’s possible to add multiple collections, and to enable and sort the collections in one go.
  • Bake to the delta transform.
  • Bake only the Location, the Rotation or the Scale.
  • Set the start and end frame of the baking automatically.
  • Copy/Paste the effects.
  • The possibility to invert the random direction.
  • Hide the objects of a the collection from the add-ons list.
  • “Clear Keyframes”: it’s possible specify what channels you want to remove.
  • Butterfly effect: The vibration not uniform.
  • Custom selection order speed up.
  • Small UI improvements and another round of code clean-up.

V 1.5.0

  • bug fix: Incorrect icons for the random addition (Custom mode).
  • bug fix: "Keep Original" in the "Split Operator" was not working as expected.
  • Start frame could be a negative number.
  • Exposed the "Material offset" of the Solidify modifier in the UI (Split Operator).
  • Improved performance for the Follow Curve effect + the ability to change the resolution of the curve right from the add-on's panel.
  • Refactoring of the Copy Animation effect, almost 50% speedup.
  • Shoot effect performance improvement + new parameter "Add Noise" to randomize the movement of the objects.
  • The easing list has separated words for better readability.
  • The ability to run the "Cell Fracture" add-on from the split tab (if enabled).
  • Optimization of the "Custom Selection" operator, at least 400% faster now.
  • Code cleanup and some small optimizations.


V 1.4.4

  • bug fix: Deleting the wrong Collections when using the Split operators.


V 1.4.3

  • bug fix: Rotation panel not showing up in the Custom mode (Blender 2.82).
  • bug fix: Local Rotation not showing up in the Copy Animation effect (Blender 2.82).
  • bug fix: Object selection in drop down lists not working properly.


V 1.4.1

  •  bug fix: (Scene has no attribute cursor_location), do to this change in the API on March 1st 2019. ANIMAX 1.4.0 works with the versions of Blender prior to March 1st.


V 1.4.0

  •  Upgrade to Blender 2.80 Beta.
  • Tracking the selection order is now a modal operator.
  • New parameter (Seed) for the Random Direction.
  • Now uses the new Collections system instead of the old Grouping system.


V 1.3.0 - Video demo

  •  Presets system for the Custom mode, you can save, load, and share your custom presets.
  • Convert the procedural animation to a single animated object using Shape Keys. It's pretty much the same method used in the awesome add-on Animation Joiner.
  • Now it's possible to animate the different properties without disabling the Interactive mode.


V 1.2.1

  •  bug fix: incorrect baking results when the objects are parented.


V 1.2.0 - Video demo

  •  Object Picker: To quickly pick an object.
  •  The possibility to change the location of the add-on's Panel (Tool Shelf, Properties).
  • Pushing the objects away (Custom mode, Transformers effect).
  • Local Rotation (Custom mode, Copy animation effect).
  • The possibility to sort a single direction.


V 1.1.0 - Video demo

  •  3 New Effects (Collapse, Rain, Elastic).
  •  9 New easing types.
  •  A new parameter (Offset) for the Spiral effect.



Gratitude

A big THANK YOU to:
Jacques Lucke Alessio

Sales 2300+
Customer Ratings 40
Average Rating
Dev Fund Contributor
Published over 7 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.79, 2.78
License GPL
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message