Modeled with Blender with good subdivisional modeling practices. Subsurf modifier is adjustable in the modifiers for flexibility. Mostly quads topology with no n-gons, isolated vertices or co-planar faces. Suitable geometry for extreme closeups.
Fully UV unwrapped model with no overlapping UVs.
The model has PBR texture based materials that have been applied via Principled BSDF shader. Albedo, Roughness and Emission maps are included in 4096x4096 size. Photoshop Source File is included which can be easily adjusted to remove logo or for further edits.