A very high quality fully rigged metallic Almirah with two looks, One old look(with dirt and scratches) and another new look (without dirt and scratches).
The complete Almirah mesh is divided into 2 meshes- inner body mesh and outer body mesh. Both meshes having their own separate single material. This way inner mesh can be easily removed if not needed without affecting the quality or efficiency.
Poly-count is kept as low as possible. All textures are very high quality with 2K resolution. All polygons are quads and no tris or N-Gons are used in geometry during production.
Ready to be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Key Features :
- Available in 2 looks(New and Old)
- Minimum possible poly-counts
- 1 Material / Mesh
- Real world scale
- Only Quads(No tris or N-Gons)
- Non-overlapping Unwrapped UVs
- High-quality 2K resolution textures
Model Information :
- Vertices: 5262
- Faces: 4823
- Triangles: 9646
- Rigged: Yes
- UV Mapped: Yes(Non-Overlapping)
- Base Color
- Roughness Map
- Specular Map
- MetallicSmoothness Map
- SpecularSmoothness Map
- AO Map
- ( None )
|Dev Fund Contributor|
|Published||over 3 years ago|
|Render Engine Used||Cycles|
|Misc Data||UV's Unwrapped, Rigged, Low & High Resolution, Textured|
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