Alien God Entity - 3D rigged character model
- Concept designed by me.
- File formats: rigged and animated Blender, animated FBX, Substance Painter v7.7.1 (for editing original textures), Zbrush ZTL (original high-poly mesh).
- Already rigged and compatible with Mixamo Animation Library.
- Default animations list: Idle, Walking forward & backward, Strafe left & right, Fast run, Hover up, Hover strafe, Landing, Psychic Attack, Physical Attack, Getting hit, Faint.
- Model's scale: 4 meters height.
- 2 UDIM non-overlapping UV mapping texture sets.
- Texture maps resolution: 4096x4096px (include Substance Painter file for export other resolutions and modify detail).
- Polycount: 49553 quad-polygon mesh.
- Suitable for both raytracing render and real-time render.
- The demo animation video render by Eevee real-time render engine and images rendered by Cycles raytracing render engine (Blender 3.4).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.
|Dev Fund Contributor|
|Published||4 months ago|
|Blender Version||3.4, 3.5|
|Misc Data||uvs-unwrapped, rigged, animated, low-high-resolution, normal-mapped, textured|
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