Ak47
The model is divided into 33 parts. The low and high poly meshes were modeled and unwrapped in Blender and then baked and textured in Substance Painter. There are also Ak_47(33 parts and one).blend file where you can edit something and if you dont know something you can contact me :)
- UV Unwrapped
- 4K Textures (Base color, Roughness, Metallic, Normal, Height)
- 2 Materials(Ak_47; Bullets)
- No N-Gons
- Low Poly
- Game-ready asset
- Verts:23,815
- Faces:25,115
- Tris:47,217
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