Advanced Primitives

by CGMatter in Surfacing


General use case of these nodes can be described by these images (note that the coordinate system generally just looks at the x,y components so using uv coordinates is fine as well):

Installation works like normal. Either the entire advanced primitives material should be appended to your project or only the node groups you specifically want:

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Published almost 5 years ago
Blender Version 2.81
Render Engine Used Cycles, Eevee
Length 0
License Royalty Free
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