Advanced Gold Shader V1.2
Why Should You Buy?
Don't want to go through all the fuss of creating a realistic looking gold shader? Don't want to waste time adding and mixing nodes? Sick and tired of trying to achieve realistic results? Than this is Perfect for YOU!
Features
- Easy to use
- Fast
- Free updates/bug fixes
- Replicating any type of gold is a piece-of-cake
- Realistic results
- Custom color override
- Dirt Map compatible
- AO Map compatible
- 'Dirty Vertex Color' compatible*
- Dirty Vertex Color threshold/thickness controller
- Ready to render file included
This Great Gold Shader gives you total control
- Control over both the Primary and Secondary Roughness
- Control over the Generated Bump map (No UV's Needed)
- Control over the Oiliness: Strength, Size, Seed and Specular Roughness [Interference]
- Control over the Dirty Vertex Color Threshold to get the Perfect Dirt or Decay
- Custom Color Override to give the the flexibility to use your own colors
What can I use this for? This Shader is perfect for any Gold Model:
- Statues
- Rings
- Coins
- Decoration
- Mythical Objects
- Watches
- Door Knobs
- Painting Frames
And More...
Upcoming changes:
[none at this time]
Recent changes:
- New 'Roughness Type' Slider
- New Generated Procedural Bump
- Improved Color
- Less Noise
* The Dirty Vertex Color has to be called 'Dirt Map' instead of 'Col' in the 'object data' tab for this to work.
Sales | 100+ |
Dev Fund Contributor | |
Published | over 10 years ago |
Blender Version | 2.7x, 2.6x |
Render Engine Used | Cycles |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
spring21, HappyBirthday, journeyman, BFCM, jim morren, spring24, dev-fund, anniversary, bconf16, cyber16, realistic, Shader, bfcm18, bfcm17, summer20, Gold, Advanced, Cycles, spring20, spring18