Abd0W0 Camera Culling V2 | Blender 4.0+
Camera Culling v2
What is new in V2
1- Now it is an add on with friendly user interface 🔥
2- Automatically differentiate between instances and other geometry
3- Built in culled volume with one click
4- Removed a lot of unnecessary settings
Notes
1- Controlling max render distance and the new volume are now based on the camera clip end
2- After changing one of the following you have to click the ''link camera data'' button :
1-Active camera
2-X or Y resolution
3-Active camera focal length
4-Active camera clip end