6 Hand Lanterns set

by Benoit3d in Models

6 Hand Lanterns set low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Content of the file :

• 4 Textures:

• Diffuse map 512 px,

• Normal map 512 px,

• Specular map 512 px.

• Glow map 512 px.

• 6 different styles sharing the same UV map,

• Movable, separated details.

• Select glow map color in the texture panel.

  • Textures are packed into the .blend file.
  • The normal map is calculated with smoothing groups islands. It display in any engine.
How do I change the color like in the screenshot?
  1. Select one of the lanterns,
  2. Go to the right panel, click on the texture tab  (checker icon),
  3. Select the fourth texture,
  4. Scroll down to 'influence' area.
  5. Click on the colored tag, and pick desired color.
Why is it only 222 polygons ?

It is a game ready model, optimized for real time. I used a high poly model to bake the texture, but it is not included in this package. For a high poly request contact me via the site.

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