6 Hand Lanterns set low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Content of the file :
• 4 Textures:
• Diffuse map 512 px,
• Normal map 512 px,
• Specular map 512 px.
• Glow map 512 px.
• 6 different styles sharing the same UV map,
• Movable, separated details.
• Select glow map color in the texture panel.
- Textures are packed into the .blend file.
- The normal map is calculated with smoothing groups islands. It display in any engine.
- Select one of the lanterns,
- Go to the right panel, click on the texture tab (checker icon),
- Select the fourth texture,
- Scroll down to 'influence' area.
- Click on the colored tag, and pick desired color.
It is a game ready model, optimized for real time. I used a high poly model to bake the texture, but it is not included in this package. For a high poly request contact me via the site.
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