4K Terrain Pack Volume 01
Terrain heightmaps don't look good when rendered?
Subdivisions are the main factor of getting the highest details, you can try increasing Subdivision count to capture more details, or you can activate Adaptive subdivision in Blender (Recommended) or what is known as Micro Displacement to get the highest details possible without slowing down your viewport performance.
Another Trick you may try is to use the Diffuse Map as Bump Map, doesn't always work, but worth the try.
Choose a product version:
-
$14.99 Standard User License
For personal use and one commercial project (up to 2,000 sales or 20,000)
-
$19.99 Extended Commercial License
For use on an unlimited number of commercial projects with no limits on sales or views.
Sales | 10+ |
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 4.2, 3.6, 3.3 |
Render Engine Used | Arnold, Blender-Internal, Cycles, Eevee, Octane, Vray |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
high quality terrains, landscapedesign, 2D Game Assets, alpha maps, concept art, stone bundle pack collection ground cliff obj max vray v-ray asset exterior nature element nature rock landscape lowpoly ground terrain, #desert, helix, loveblender, ground texture, 4k pbr texture, organic material, 3d alpha, 3d environment, alpha texture, heighmaps, dry terrain, microdisplacement, terrain pack, Heightmap, blender, 4k textures, 3d natural environment creation, scifi terrains, 3d blender micro-displacement, high quality materials, swirl, desert cliff, cliffs, landscapes, 4k material, wirl, icelandic, 4k, terrain, blender environment, rocky, cliff, ground pbr texture, displacement map, displacement