3D Arduino Nano 3.0

by Prashan in Models


Material instructions if using FBX or OBJ


AD_Board – Texture & Height Map provided

Chip_Main – Texture Provided

Metal_Shiny – Add a Metallic/glossy material

LED_off – Add a rough glass material.

Plastic_White_Plain – Add a diffuse white material with low specular  level

Dev Fund Contributor
Published about 5 years ago
Blender Version 2.8
Misc Data UV's Unwrapped, Textured
License Royalty Free
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