3 Procedural Leather Materials
Three realistic procedural leather materials, created with Blender's procedural nodes.
The leather materials have been created as customizable node groups. The node groups have many customizable settings, like the scale, roughness, bump, color, detail, noise, and distortion.
These leather materials were created for the Cycles rendering engine. You can use them in Eevee, but they work best in Cycles.
Contents:
● Blender File with the 3 Materials
• Procedural Generic Leather
• Procedural Cracked Leather
• Procedural Dark Leather
● Final Renders
● HDRI Lighting
Check out my Ultimate Procedural Material Pack.
Tutorials:
If you'd like to learn how to create these materials yourself, I created three tutorials on my YouTube channel on how to make these materials. Watch the tutorials here:
Sales | 40+ |
Dev Fund Contributor | |
Published | over 1 year ago |
Blender Version | 3.5 |
Render Engine Used | Cycles |
License | Royalty Free |
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