3 Procedural Leather Materials

by Ryan King Art in Surfacing


Three realistic procedural leather materials, created with Blender's procedural nodes.

The leather materials have been created as customizable node groups. The node groups have many customizable settings, like the scale, roughness, bump, color, detail, noise, and distortion.

These leather materials were created for the Cycles rendering engine. You can use them in Eevee, but they work best in Cycles.



Contents:

Blender File with the 3 Materials
    Procedural Generic Leather
    Procedural Cracked Leather
    Procedural Dark Leather
Final Renders
HDRI Lighting

Check out my Ultimate Procedural Material Pack.

Tutorials:

If you'd like to learn how to create these materials yourself, I created three tutorials on my YouTube channel on how to make these materials. Watch the tutorials here:




Sales 40+
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.5
Render Engine Used Cycles
License Royalty Free
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