18 Game Ready Tools

by PBR3D in Models

Tool Wall with 18 Game Ready Tools.

  • 100% quad design.

  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.9

  • Textured in Substance Painter 2020.2.1.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales.

  • Fully and efficiently UV unwrapped using overlapping where possible to maximise texture resolution.

  • All tools are parented to the wall in .Blend file for easy placement of all assets.

  • Game ready, as a single peice to fill out a scene or individual tools in a game.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Objects in each file format

  • Wall - 482 faces
    1. BallPeen Hammer - 344 faces
    2. Center Punch - 288 faces
    3. Chisel - 221 faces
    4. Drillbit.001 - 551 faces
    5. Drillbit.002 - 551 faces
    6. Drillbit.003 - 551 faces
    7. Drillbit.004 - 551 faces
    8. G_Clamp Large - 720 faces
    9. G_Clamp Small - 720 faces
    10. Holesaw Large - 108 faces
    11. Holesaw Medium - 108 faces
    12. Holesaw Small - 108 faces
    13. Lump Hammer - 190 faces
    14. Plane - 457 faces
    15. Ruler - 22 faces
    16. Saw - 990 faces
    17. Scraper - 86 faces
    18. Square - 24 faces


Textures included in .png format.

Saw - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO
  • Alpha (For saw teeth)


All other objects - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO

Combined Poly Counts (According to Blender inspection tools).

  • Face count: 7,072
  • Vert count: 7,240
  • Triangulated count: 14,144