Collection1 - Armature
Collection2 - Head, Sclera, Necklace and Earings
Collection3 - Longsleeve, Panties, Skirt and Boots
Collection4 - Nude Body, Shoes and Bare Legs
Collection5 - Scene, Lights and Camera
Collection6 - Swimsuits
Collection7 - Jacket and Pants
Collection8 - Dresses
Collection9 - Hairs
Layer1 - Main bones.
Layer2 - Bend bones.
Layer3 - Hair, Breast and Butt bones.
Layer31 - Reference bones, use them for weight painting.
Don't move "c_pose" (big circle on the floor), use "c_traj" (circle with arrows) to move her.
Current pose from the Pose library - "ModelStand".
There are some masks on "TanyaLongsleeve_SK" and "TanyaNudeBody_SK" to hide unnecessary parts, please check.
How to switch IK\FK if you don't have autorig addon:
choose c_hand_ik or c_foot_ik bones (last manipulator in the limb) and manually change "ik_fk_switch" value in Custom Properties list.
Warning: IK bone will be hidden after this action, to restore initial value,
use search in outliner and type or "c_hand_ik" or "c_foot_ik" and manually change value again.