Styling Table
Each part of the model is independent from each other but connected to the Empty object in order to move, scale or rotate the entire model simply selecting the Empty. To these parts a modifier subdivision surface is assigned so you can increase or decrease the detail any time.
Dev Fund Contributor | |
Published | over 10 years ago |
Blender Version | 2.7x |
Render Engine Used | Cycles |
License | Royalty Free |
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