SciFi Mech Design in Blender is a comprehensive video course showcasing advanced hard-surface modeling workflows and techniques in Blender.
The setup is simple:
1) Blockout phase
2) Primary Detail
3) Secondary Detail
4) Tertiary Detail
6) Decal Application
There is also a bonus video by Ryuu showcasing how to create a composite with the mech in photoshop. We think you'll enjoy that one.
There is over 45 hours of video content in this course, so it will require patience and persistence. But by the end of it, your hard-surface modeling skills will skyrocket.
You really only need the Hard Ops/Boxcutter package, and we include videos for those new to these addons.
However, we HIGHLY suggest that you at least get Decal Machine as well, since it will allow you to add essential detail to your mesh.
Ryuu and Josh have two different teaching and modeling styles, so if one doesn't fit you well, the other should. This is why we created two mechs with two instructors, so everyone could find their fit.
This course took a long time to develop, and we hope you enjoy it.
Best of luck and let's get modeling!
If you would like to support us, consider joining us on Patreon!
Choose a product version:
|Dev Fund Contributor|
|Published||about 1 year ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91|
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