Neural Master

by Neural Master in Addons


What is this?

Neural Master is an unique AI driven texturing Blender addon based on Stable Diffusion

The addon can be used to fully texturize a model, which is especially important for indie developers, neural art fans and beginning artists.

Professionals can use it to refine details of complex diffuse textures or to create a rough source texture to save time.

The addon can also be used for projection texturing and for baking.

If you have any problems using the pro or free version, feel free to ask on Discord server.



How to use

Take the first shot

1. Set the camera

2. Select a reference image (if it is) and whire a ptompt

3. Take a shot. Rolls several iteration if it is required


Turn the camera and take another shot


Do this several times



Bake the resulted texture


Key Features

  1. Step by step texturing process by moving camera and creating shots using Stable Diffusion (see above).
  2. Using reference images instead of (in addition to) text prompts (see above).
  3. Auto-generated inpainting masks, that allow you to save time.

  4. High quality inpainting using 'Neural Master Inpainter' extension for Stable Diffusion.

  5. Auto settings (especially important for for beginners).
  6. Detailed customization (for advanced users).
  7. Convenient tools for baking resulted  texture.
  8. Working with a remote Stable Diffusion server, not just a local one.

And much more.

Changelog

Version 0.9.09

  • Significantly improved ui/ux for image editing. It's more convenient now to edit inpainting masks and input images before generation.
  • In particular, an ‘Image tools’ has been added, that contains some buttons to work with the mask and the image together.
  • Added a new advanced PRO feature: ‘Rendering and generation using visibility’. Hide some vertices in edit mode (press H) and select the option ‘Visible vertices only’ when you render a new shot. 

Version 0.9.08

  • 3D texture painting mode is auto enabled now for inpainting just after rendering to simplify creating masks.
  • Default connection properties added to the addon preferences.
  • 'Neural Master' inpainting mode is added inside the addon. No 'Neural Master Inpainter' extension for SD is required now.
  • Added diagnostics of connection problems to SD. In case of problems, a list of errors is displayed and a button to copy them to the clipboard.
  • Documentation for installing the SD has been added and a link to it has been added to the window for connecting to the SD.
  • Some complicated features removed from Free build: texture layers sorting and selection source texture when creating the new session.
  • Added some ControlNet models to the auto Control Net setup to make it more flexible.

Version 0.9.07

Fixed installation bug https://discord.com/channels/1173700162326110278/1206821829964992585

Version 0.9.06

  • Added default sd connection settings to the addons preferences page (https://discord.com/channels/1173700162326110278/1205100949597724702) 
  • One more (the third) auto mask mode ‘Ungenerated only’ that covers only polygons that were not generated before.
  • Creating the main camera from any previous texture layer with the possibility to flip it by X or Y, that can be used to create the same or symmetrical camera.
  • Possibility to activate/deactivate the camera of any layer using texture layers editor.
  • Added choosing UV name before baking fusion texture
  • ‘NeuralMaster’ inpainting mode is used now by default.
  • Fixed wrong default SD port number (https://discord.com/channels/1173700162326110278/1199232289247334410) 
  • Added additional logging to research the bug https://discord.com/channels/1173700162326110278/1204687547318542336 
  • Added the final camera to the player
  • Bugfix of automasks

Version 0.9.05 was not published

Version 0.9.04

Enhanced "Balanced" Auto Inpaiting Mask: Significant improvements have been made to the main "Balanced" automatic generation algorithm. Now In major cases is not required to change the mask manually.

New Inpaiting Mask Creation Mode 'Current camera only: Introducing an advanced mode for automatic mask generation, leveraging the current camera position and normal direction for enhanced accuracy. This provides a more streamlined approach to mask creation.

Integration with Neural Master Inpainter. Added support for the Neural Master Inpainter extension for the Automatic1111 WebUI. This integration significantly improves the quality of inpainting, elevating your modeling experience.


Contacts

Please give the on Neural Master discord server.

Whether you want to report a bug or are missing a feature, be it usability or customization options, or integration with blender, compatibility with your pipeline, Stable Diffusion feature or something else, please let us know.

Official site: https://neuralmaster.org

Youtube: https://www.youtube.com/@NeuralMaster

Reddit: https://reddit.com/r/NeuralMaster

Blenderartists: https://blenderartists.org/t/neural-master-ai-blender-addon-based-on-stable-diffusion

Telegram channel (rus): Neural Master Channel

Github: https://github.com/neuralmaster

Plans

Nearest plans:

  1. Bugfix and polishing based on your feedback.
  2. Improving the consistency of inpainting.
  3. Feature: generation of several images from SD in one request and local saving of all previously generated images.
  4. Feature: multi-view mode, which allows you to shoot a 3d model from several different views in one shot.

Plans will change in accordance with your feedback and the development of technologies and trends in neuroart, but one thing will remain unchange: we will try to achieve the greatest possible control over generation, and not reduce everything into a one-button solution.

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Sales 30+
Customer Ratings 5
Average Rating
Published 4 months ago
Blender Version 4.0, 3.6, 3.5, 3.4
License Mit
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