Mirage

by Diego Gangl in Models

Mirage is a full suite for landscape and nature work in Blender. It currently supports terrain generation and tree distribution. This is an artist-oriented addon, built around a user-friendly GUI so you can focus on building your scene. All settings are simple to understand and fully documented. 
Mirage requires Blender 2.75 or higher.

Features

Terrain magic

Creating terrains just got a lot easier. Working with the terrain panel is easy to understand, and easy to get good results. Try a terrain with different levels of detail to quickly check the major forms, or use them to bake low poly versions for games. Mirage will automatically create weight and color vertex groups for
Height, Slope and more. Use these to distribute trees, create materials and more. You can always (re)generate the vertex groups after editing or sculpting a terrain. 

 

Heightmaps made easy

Export heightmaps from any terrain-like mesh or generate terrain objects from a heightmap image in one click. They will use the displace modifier so you can easily tweak them. Mirage will also UV Unwrap the terrain, and calculate Height and Slope Vertex Groups for you.

 

A forest at your fingertips

Distribute trees realistically over a terrain with two clicks. Mirage gives you control over the maximum slope and height, density and scale. Save even more time with the automatic scale setting.

 

Future Releases

Targets for next release: 3.0 (full changelog in docs)

  • Use multiple layers of foliage and props (trees/grass/etc.)
  • More randomization options
  • More realistic patterns (grouping, etc.)
  • Better randomization options
  • Preset improvements
  • Import multiple presets from zip files
  • Presets for foliage distribution
  • Export 16-bit Heightmaps
  • Export straight to heightmap (arbitrary sizes)
  • LOD support
  • Rock generation

Other planned features (no targets set)

  • Rivers
  • Cycles Materials
  • Caves and overhangs
  • and more!

 

Changelog

The current version is 2.0. Changes include:

  • More realistic (and slightly faster) terrain algorithm
  • New terrain settings (alpine, deformation and plateau)
  • Much more flexible detail level setting
  • Thermal Erosion
  • Strata
  • Presets system
  • Improved UI
  • and a lot more! Check the full changelog.

 

Satisfaction Guarantee

Mirage includes free updates for life. If the addon doesn’t work or you’re having any kind of trouble, send me an email and we’ll sort it out ASAP. If you’re still not satisfied you can get 100% of your money back.

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Item Rating

This item has an average rating of 4 from 1 ratings by the community.

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  • 1b7fa0a291557df950bbda57a9929e32

    scigor 6 days ago

    Great addon able to create amazing terrains.
    Still lacks some practical features such as "draw" the desired shape of the terrain and manage huge tiled terrains (for game engines).
    Export heightmaps are still a bit buggy and gives weird results if imported in UE4, but it seems that these are fixes and improvements destined for future releases.
    Is missing the ability to apply erosion to already made terrains (mesh), and to create more complex environments.
    But are all planned features, so with such improvements would deserve definitely five stars!

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