Metalworks – Passthrough Series: Environmental Wear
Why Should You Buy this Mini Shader Pack?
If you have a simple or even a complex model and hate the unbearable process of UV unwrapping it and the wasting of hours on shader work, than this is perfect for YOU! No UV’s, No Image Textures, No Fuss
Features:
- Realistic Results
- Easy to use
- Great for any Project
- Free updates/bug fixes
What can I use this for?
- Any Scene that Involves Dust, Mold or Water
- Example: Old Buildings
- Example: Outdoors
- Example: Abandoned Rooms
- Example: Post-Apocalyptic Objects
What is a Passthrough Shader?
These shaders allow you to passthrough your own shaders through these shaders, adding these effects to your own shaders.
Is it hard to use?
No, its super easy, you wont need any UV’s or Vertex Paints, etc. set up, just plug in you shader in the green shader slot and your all set.
Are there any down sides to using procedural shaders?
Procedural shaders all rely very strongly on good topology, this means, avoid Triangles, Ngons, Stars and unevenly distributed topology, basically the better the topology the better the results, and visa versa.
Discover more products like this
BFCM bfcm26 spring29 spring20 spring22 spring27 bfcm17 bfcm28 spring25 spring23 summer27 summer24 summer20 bfcm27 dev-fund cyber15 metalworks bfcm23 anniversary summer25 Cycles summer21 spring26 Passthrough summer26 spring18 cyber16 spring24 summer29 bconf16 summer23 bfcm21 summer28 bfcm25 spring21 spring28 jim morren summer22 bfcm18 bfcm29 bfcm24 bfcm22