Mastering Sculpting in Blender

by Zacharias Reinhardt in Training

Did you ever want to learn digital sculpting in Blender? Do it now!

With this training you will not only get a comprehensive introduction to sculpting in Blender, you will also learn about all of the secret tips and tricks to boost your sculpting skills. All of the sculpting settings, brushes and workflows will be explained, along with useful add-ons. In two exercises you will be taught how to sculpt on practical example, focusing on Dynamic Topology sculpting. At the end you will learn how to create beautiful renderings of your sculptings utilizing procedural shaders.

Check the official product page for a detailed tutorial overview.

What's inside?

  • 60+ Video Tutorials (Full HD 1080p / MP4, ~12h running time, English audio)
  • All important Project Files (Blender 3d files, concept art and shaders)
  • Blender Sculpting Cheat Sheet (PDF in color and black-white)
  • Bonus videos (concept art timelapses and a sculpting timelapse)


Sean Kennedy
Visual Effects Artist

“Zach has set the bar for sculpting training in Blender with this course. If you’re like me, there are sliders in the sculpting toolbars that you’ve never touched, having no idea what they do. Those days are over! Zach covers it all and then some! And it’s not just technical, it’s also technique. Everyone from beginner to expert could learn a skill or two from Zach. It doesn’t get much more epic than this!”

Click here for more testimonials!


Chapters

CHAPTER 1 – SCULPTING TOOLS & SETTINGS

33 tutorials | ~3.3 hrs running time









In the first chapter you will learn sculpting techniques and how to use the sculpt mode tools, settings and brushes. Additionally, you will learn how to create base meshes, how to solve common sculpting problems and how to use the Sculpt Tools and SpeedSculpt add-ons. After you’ve made your way through this chapter, you will have a basic understanding of Blender’s sculpting tools and how to use them properly. You can come back to this chapter any time you need to brush up on your basic skills.


CHAPTER 2 – SCULPTING EXERCISE FOR BEGINNERS

4 tutorials | ~2.5 hrs running time

In the second chapter you will learn how to sculpt a small monster from scratch. This chapter is suitable for beginners, since nearly everything is sculpted in realtime and fully commentated. Starting with a cube you will create a base mesh based on a concept drawing. After that you will add all the details using Blender’s sculpt mode. Throughout the process you will learn how to use the sculpting brushes for Dynamic Topology sculpting, how to merge different objects, how to pose a sculpting and how to create custom brush textures.


CHAPTER 3 – ADVANCED SCULPTING EXERCISE

15 tutorials | ~4.5 hrs running time

In the third chapter you will learn how to sculpt a complex creature from scratch. This exercise is suitable for advanced users. Here you will learn about the full potential of Blender’s sculpt mode. You will be taught how to create a base mesh, sculpt important shapes, add separate scales to the creature, create custom brushes, optimize the mesh using Instant Meshes, pose the creature and much more. In this exercise you will use Dynamic Topology once more.


CHAPTER 4 – PROCEDURAL SHADING

9 tutorials | ~2 hrs running time

In the fourth and final chapter you will discover procedural shading techniques and how to light up and render your scene. Since this course uses exclusively Dynamic Topology to create sculptings, you will have a sculpting with many polygons and bad topology in the end. In order to do a quick but nice rendering without spending hours on retopology and UV mapping, you may use quickly generated textures (procedural textures), which you will be able to map onto the sculpting without visible seams. In this chapter you will get an introduction to procedural shading, lighting, rendering, camera animation and you will create a procedural clay shader from scratch.


Bonus Content

BLENDER SCULPTING CHEAT SHEET

All sculpting shortcuts in one place!

To speed up your sculpting process, you should learn the brush shortcuts. This print-ready shortcut overview is a perfect helper to quickly learn all of the important shortcuts. Print it out and put it on your wall!

PROJECT FILES

All important project files are included, like Blender 3d files, concept art and shaders. Additionally, two concept art timelapses are included (cute monster and creature).


UPDATES

Update 01: A commented timelapse and the project files of a turtle sculpting were added. The timelapse is also available for free, here.

Instructions: Download all Zip archives and unpack them using a tool like 7-Zip. Watch the video called "0-01 Start" first, to get an idea how to use this workshop. To get a detailed overview about the workshop, open the PDF file called "Mastering Sculpting - Content Overview".

Please note: If you have problems with the video playback, please try the free VLC media player.

Do I learn human anatomy in this course?

No. We will focus on the tools and workflows, and we will sculpt two creatures from scratch in this course.

Do I need a strong computer for sculpting?

To have fun while sculpting (we will work with many polygones) a decent computer is recommended. I’m using a Windows 10 PC with 32 GB RAM, an Intel Core i7-7700K CPU and a NVIDEA GeForce GTX 1080 Ti graphics card.

Do I need a graphics tablet for this course?

A graphics tablet is recommended, because sculpting with a mouse is not much fun (although it’s possible). A graphics tablet in any size is fine. I’m using a Wacom Intous Pro M.

Is it suitable for beginners (or advanced users)?

Yes! This workshop is suitable for both sculpting beginners and advanced users. However, you need to know the fundamentals of Blender, since this course is not a general introduction to the software. If you are new to Blender, start here.

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