Hi, or should that be eye!?
Here is a model of the human eye which is a very realistic representation. The color of the Iris can be changed and the scale of the pupil can be resized to whatever you require. Lighting is included and can be rotated 360 Degrees around the model. It is possible to duplicate the model so you can use it within your human (or whatever) model. If you are creating a cyclops then you're good to go!
Many thanks and have a lovely day!
How To Import This model Into Blender/ your Blender Scene:
(7zip if you dont have it can be downloaded here : http://www.7-zip.org/download.html)....its free.
After you have extracted the file
2.Go to File........find and open `Eye.blend`
If you are adding this to a current scene :
4.Go To Your Eye Folder Location
6.Select: Object - Eyeball
Blender Version 2.78 and Cycles render engine used to create the model
All textures/images and associated files are included within the Blender file.
The scene also contains the lights and camera used to create the renders I have done which you can find on layer 2. I have included the means to rotate the lights 360Degrees around the Eye model , simply select the Circle and press R then Z to rotate, the lighting then rotates around the path of the circle.
The Sclera (Iris) (the coloured part of the eye) can easily be changed by entering a different value in the `Hue Saturation node`(highlighted in the screenshot provided) using the `Hue` value.
The Pupil (Black centre part of the eye) can be resized by using the `Light reaction` value slider (highlighted in screenshot provided) under the `Data` tab for the Sclera(Iris)
The Sclera and Eyeball itself can be moved as one, but if you wish to duplicate the whole eye then simply go into wireframe mode and select both parts, then press `Shift + D`. This will create another exact copy of the Eye for you.
Please message me if you have any questions and i will do my upmost to help.
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