Flintlock Pistol Low Poly

by Eugene Largin in Models

Flintlock pistol

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Flintlock pistols were used as self-defense weapons and as a military arm. Their effective range was short, and they were frequently used as an adjunct to a sword or cutlass. Pistols were usually smoothbore although some rifled pistols were produced.

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Low poly Flintlock Pistol. Archives contains Blender scene and a sets of 4k PBR (metallic/roughness) textures for Blender, Unity and Unreal Engine. It also includes some additional formats (obj, fbx, dae, 3ds). Flintlock Pistol was modeled in Blender and rendered in Cycles. Scene in Blender is organized into groups. All textures were made using Substance Painter 2.


Textures:


Blender:

Flintlock_env_hdr - 5000x2500 *.hdr

FPistol_Base_Color_Blender - 4096 x 4096 *.tif

FPistol_Metallic_Blender - 4096 x 4096 *.tif

FPistol_Roughness_Blender - 4096 x 4096 *.tif

FPistol_Normal_Blender - 4096 x 4096 *.tif


Unity:

FPistol_Albedo_Unity - 4096 x 4096 *.tif

FPistol_Metallic_Unity - 4096 x 4096 *.tif

FPistol_Normal_Unity - 4096 x 4096 *.tif


Unreal Engine:

FPistol_Albedo_Unreal - 4096x4096 *.tga

FPistol_Roughness_Unreal - 4096x4096 *.tga

FPistol_Normal_Unreal - 4096x4096 *.tga


Files:

Blender scene *.blend

3ds format model

fbx format model

dae format model

obj format model

texture sets

Flintlock pistol


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Flintlock pistols were used as self-defense weapons and as a military arm. Their effective range was short, and they were frequently used as an adjunct to a sword or cutlass. Pistols were usually smoothbore although some rifled pistols were produced.


-


Low poly Flintlock Pistol. Archives contains Blender scene and a sets of 4k PBR (metallic/roughness) textures for Blender, Unity and Unreal Engine. It also includes some additional formats (obj, fbx, dae, 3ds). Flintlock Pistol was modeled in Blender and rendered in Cycles. Scene in Blender is organized into groups. All textures were made using Substance Painter 2.


Textures:


Blender:


Flintlock_env_hdr - 5000x2500 *.hdr

FPistol_Base_Color_Blender - 4096 x 4096 *.tif

FPistol_Metallic_Blender - 4096 x 4096 *.tif

FPistol_Roughness_Blender - 4096 x 4096 *.tif

FPistol_Normal_Blender - 4096 x 4096 *.tif


Unity:


FPistol_Albedo_Unity - 4096 x 4096 *.tif

FPistol_Metallic_Unity - 4096 x 4096 *.tif

FPistol_Normal_Unity - 4096 x 4096 *.tif


Unreal Engine:


FPistol_Albedo_Unreal - 4096x4096 *.tga

FPistol_Roughness_Unreal - 4096x4096 *.tga

FPistol_Normal_Unreal - 4096x4096 *.tga


Files:


Blender scene *.blend

3ds format model

fbx format model

dae format model

obj format model

texture sets

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