Fish scale shader. Procedural material Blender 3D. Cycles 2.8.
If you would create real or fantastic fish for your 3D artwork these procedural materials help you reduce the time of routine modeling and texturing. You can spend time on modeling and choosing options for composition and lighting your scene for the best visual results.
Required UV information
Color, size and form of spots set optionally
Size, local texture set optionally
.blend files (created in Blender 3D/Cycles Render version 2.8) with:
2 procedural materials Koi fish scale
procedural materials fish scale
materials work best with 3-points lighting