Fastactions

by Noodleware in Addons


FastActions

FastActions can make your life easier by providing easy to access shortcuts to operators that are usually far in some menus, as well as some operators that would usually requires several operator calls.

Simply press F6 to open the pie menu

Note that FastActions uses the F2 and Looptools addons which are provided with Blender.
However, by default they are not activated, please do it to properly use the FA operators in Edit Mode.

Feel free to give feedback here

https://blenderartists.org/t/noodlestools-fastactions/

Also, please report any error you might encounter

General:

  • Open current project folder
  • Open Global/Local/System user pref folder
  • Open User defined addon folder.

Object Mode:

  • Create collection from objects: This will create a collection named after the active object, and place the selected objects in it. Content can be linked or moved, and the collection can be created in either the active collection, the active object's collection, or the scene collection.
    There is also an option to compensate the collection instancing offset by using the active object location at the time the operator is used.

            Transform menu:

              • Align selected objects to 3d cursor/active object
              • Selected objects "look at" 3d cursor/active object
              • Apply Scale Linked (This one works for linked objects, even the ones that are not in the viewport.)

              Selections:

              By traits:

              • Save current selection to slot
              • Load selection from slot
              • Select empties by shape
              • Select objects with more than one data block user
              • Select objects without parent, children, both or any
              • Select only one instance of an object amongst the current selection or from visible objects

              Batch relation:

              This section mainly extends the current official operators your can find in the Shift+G menu but adds the hability to have multiple selected objects as a starting point

              • Batch Parent
              • Batch Parent Recursive
              • Batch Farthest Parent (only select the farthest parent, ignoring the ones in between)
              • Batch Children
              • Batch Children Recursive


              Edit Mode:

              Selections:

              • Select/Deselect Boundary Loop
              • Select area in boundary loop
              • Select Edge Rings/Loops
              • Checker Deselect
              • Select Above / Below / Side of active vertex

              Geometry:

              • Create Domes from vertices
              • Create hole from 2 vertices
              • Unsubdivide Tubes
              • Cylinderify tubes
              • Tube To Curve
              • Other operators are experimental.


              UPDATES:

              2024.04.23:




              New Features:

                • Rebindable keymap
                • Improved selection operators
                • Select by UV Map name
                • Select by UV Maps count
                • Select by Object color
                • Select by Material Count
                • Select by Parent Count (Hierarchy level)
                • Material Name To Object Name
                • Collection Name to Object Name
                • Data block name to Object Name
                • Instance Name to Object Name
                • Add Material Containers
                • Add ID Materials
                • Batch Clear custom data (custom normal, edge bevel weight, vertex bevel weight, edge crease, vertex crease)
                • Material Color To Object Color
                • Reload Library (from viewport)
                • Circle Distribute
                • Line Distribute
                • Bone Parent to Armature
                • Select intersecting Geometry
                • Camera Focus Distant to 3D cursor
                • Randomize Objects Color
                • Duplicate to Selected
                • Select Random mesh island
                • Materials boundaries to edge seams/sharp....
                • Random material to mesh island.
                • Batch assign asset preview in asset browser
                • Copy active asset attributes to selected in asset browser
                • Clear asset attributes of selected assets
                • Export Enabled Addon List
                • Compare Addon Lists

                Know issues:

                  • Align to and Offset rotation doesn't not restore previous tool settings (origin, skip parent and location under the options menu in top right of 3D view)

                  2022.03.16:



                  New Features:
                  • Create collection from selection is now also in pie menu
                  • Batch create collections from parents
                  • Add Root to selection
                  • Separate by mat/parts/selections and parent automatically parents on the biggest part. Works on multiple objects in object mode
                  • Delete-Reparent
                  • Bypass-Reparent
                  • Select Objects with non uniform scale
                  Fixes:
                  • Fixed "Select One Of" extend property not working as expected
                  • Fixed mismatching operator tooltips
                  • Fixed AutoParent error case where no targets are selected
                  • Added operator tooltips

                        Choose a product version:

                        • $11.50 Indie/Single user

                          For non studio use.

                        • $35 Commercial / Generous

                          If you use it in a studio/commercial context or if you feel generous today

                        Sales 20+
                        Published almost 3 years ago
                        Blender Version 4.1, 4.0, 3.6, 3.5
                        License GPL
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