Cycles Material Vault (Volume 1)

by Reynante Martinez in Materials, Shaders, Textures

What is CMV?

Cycles Material Vault is a collection of 100+ high quality materials for use in Blender.


Watch it in Action:



Why Use CMV?

Because your time, the quality of your renders, and your acquired knowledge are altogether very important.


A huge time-saver!

Forget spending a LOT of time creating your materials blindly from scratch.
 
In merely seconds, you have a customized material which you can readily render and alter to your liking.


Fully-customizable

Build upon and create your custom materials by expanding and studying the simple node setups.


Physically-based Textures

CMV has been carefully designed and comes with a huge variety of textures geared towards realism. Say goodbye to flat-looking textures.


Adaptive Shaders

Regardless of the environment your material is located in, it will stay consistent and photorealistic.


Features in a Nutshell:

  • simple and easy to customize
  • optimized for faster render times
  • procedural and image textures included
  • works well with any environment and lighting conditions
  • a good balance of traditional and physically-based shading workflows


How it Works:

  1. Select
    • Browse through the vast selection of categorized materials.
  2. Assign
    • With the very handy add-on, assign any material you want to your selected object/s.
  3. Render
    • Witness your materials and scene come to life!


Testimonials


"CMV is an ultra solid and accurate foundation upon which artists can easily build nearly any material imaginable."

Rico Cilliers, Freelance CG Generalist



"Creating shaders was always a very time-consuming part of my job, so when I opened CMV for the first time and swept through all these smart and well-documented node groups, it was a joy. Now I can focus on getting things exactly the way I want, instead of spending precious time reinventing the wheel setting everything from scratch each time I start a new project." 
— Guilherme Henrique, 3D Artist/Art Manager at Blender Guru


"It's beautiful. Not only will CMV save you time with its plethora of amazing materials to be used in all sorts of situations, but you'll be able to study the materials and learn from one of the best shading artists around."
 
— 
Greg Zaal, Lighting and Shading Artist



What You'll Get


  • Materials + Addon

You'll get a whopping 110 high quality and fully-customizable materials.
For a full list of the materials included in Volume 1, click here.




  • Scene Files

To get you acquainted with the product, the .blend files used to create the cinematic trailer are also included—in addition to other cool templates.




  • Tutorials

In addition to the per material guide that is included, you'll also have access to exclusive tutorials and tricks.




  • Interviews

Get a chance to know your favorite Blender artists in these in-depth exclusive interviews, designed to inspire and motivate you.


INTRODUCTION

This will serve as a general guide on how to use the product and get you started with rendering your scenes using the materials.

For a more in-depth guide on the material controllers and functions, refer to the PDF guide found on guides > material_guides.


For news and social updates, check out the following social media links:


HOW TO USE


CMV comes with a very handy add-on which enables you to quickly assign and browse materials. For more info, check out the How to Use video found at guides > videos:

  1. Go to File > User Preferences or press CTRL-ALT-U.


  2. Go to the Add-ons tab and click Install From File at the bottom.


  3. Browse the directory where you downloaded CMV, proceed to the addon folder, select cmv_addon.zip, then click the Install from File button.


  4. Check and enable the Cycles Material Vault add-on and expand to view options.


  5. Click the folder icon under the Cycles Material Vault Add-on Preferences.


  6. Browse for the directory where the CMV folders are located.


  7. A notification should appear confirming that the materials are found. Click the Save Settings button to save the CMV preferences.


  8. To adjust the material parameters, you can access the options under the Material tab or split your screen and assign the other one as the Material Node Editor.


  9. Adjust the controller settings and preview your material on your viewport by pressing SHIFT-Z or do a final render with F12.


ADDITIONAL OPTIONS/FEATURES

  • Auto Assign Material


    When this option is checked, it enables you to quickly browse through the material library (depending on the category selected), and assigns it to object selected in the 3D Viewport.

    For a better experience, set your 3D Viewport’s mode to Rendered (SHIFT-Z) to see the results instantly.

    NOTE: On some systems, quick switching between materials may cause Blender to crash. In this case, set the Preview samples under the render options to a low value, then wait for the preview render to finish before clicking the next or previous buttons.

  • Setup Environment


    When this button is clicked, it shows a notification on Blender’s header and creates a new World Node with an HDR image set up. This is beneficial when testing your materials on the go.

  • Bonus Assets


    When this button is clicked, it shows a list of models and objects which you can directly load onto your 3D Viewport. Clicking the Import Model button will add the model to your scene.

DIRECTORY STRUCTURE

CMV is divided into five main folders namely: addon, bonuses, guides, material previews, and materials, each containing a variety of file formats and useful info.


CUSTOMER SUPPORT

Do you have any questions, comments, or suggestions?

Get in touch at supp[email protected] and we’ll be very happy to assist you.

How many materials do I get per volume purchased?

Each volume contains 100+ materials. As of this writing, there's currently one (1) volume available. In the future, if you bought two volumes, you roughly have 200+ materials to work with!

Can I use this on my commercial projects?

Absolutely! You're free to do this as long as you don't sell and/or redistribute the materials in the raw format and claim exclusive ownership.

Why the cheap price for such high quality?

We believe in empowering the Blender community of artists and this is our way of making it accessible to everyone—students and professionals alike.

How will this help me as an artist?

While that might be relatively true, we know that you are essentially paying for the value of the time and effort you'll save in the long run, so you wouldn't have to undergo the difficult experiences yourself—years of culminated research, trials, and errors—and thus you can focus your attention and energy into what truly counts—creating a work of art and producing results in literally a fraction of the time you would have spent from scratch. 

But before buying our product—or any other product for that matter—ask yourself these questions: 

  • "Is the value I pay from purchasing this product worth the time I save?"
  • "Do I prevent myself from undergoing the frustrations of research, endless tweaking, and repetitive alterations?"
  • "Will I have the freedom to modify this product to tailor to my needs and requirements?" 

If the answer to these questions is YES, then you are ready to buy CMV.

What is the resolution of the image textures used in some materials?

To balance out quality and efficiency, we decided to have the textures' size at 2048 x 2048. This ensures that you will have a scene that your system can handle and you have large enough textures that are not pixelized even at closeup renders.

The material looks weird on my model?

Some materials require you to have a UV map to function optimally. To fix this, select your model, go to Edit Mode, and create unwrap your mesh.

How do I make the material look more 3D?

Do this by adding a Displacement on your model using the built-in displacement maps included with CMV. To further guide you on this process, a tutorial is included with the product.

Can I use the materials in other programs/rendering engines?

Technically, no. The materials are specifically designed to work with the Cycles Render engine. But if you have the technical knowledge on translating the existing shaders into compatible materials in your software, that would be better.

Will these materials render fine both on CPU and GPU?

Yes. Also make sure to check the included material guide for important render settings that you need to enable.

Why are "Bump Intensity" and "Displacement Intensity" a separate parameter?

This was a paramount feature that we decided early on. By adjusting the Bump Intensity, you are controlling the finer details of the material while tweaking the Displacement Intensity adjusts the larger surface irregularities.

Are these materials procedural?

Not all of them. As of this writing, there are just some details that procedural textures couldn't achieve yet via Cycles nodes, that's why we decided to use Image Textures instead which are in most cases, faster to render and more manageable. But the entire CMV has been created to have a good balance of procedural textures and image textures.

I don't like what I purchased. Can I get a refund?

Yes, of course! We believe in customer integrity and satisfaction, and if we found out that you're not happy with the product, we are more than willing to give you your money back. Shoot us a mail at [email protected]

What payment methods are available?

You can use PayPal and Credit Card. If your preferred payment method is not available, get in touch at [email protected] and we'll sort things out for you.

What is the usage license of CMV?

CMV operates a Royalty Free License. With a one-time purchase of any or all of the CMV volumes, you—the licensee—are allowed to use the Cycles Material Vault in perpetuity without paying any additional royalty charges.

You are allowed to modify the contents of CMV and use them in your personal and commercial projects, however, you are not allowed to claim copyright to the raw files of CMV.

Additionally, you are NOT allowed to distribute and/or sell the CMV volumes in their raw format. Restrictions are as follows:

  • you are NOT allowed to pack the contents of CMV into your .blend files and distributing them through downloadable content, commercial products, and the like
  • you are NOT allowed to redesign the product and sell it as a rebranded package 

If something is not clear, feel free to get in touch with us at [email protected]

Item Rating

This item has an average rating of 5 from 4 ratings by the community.

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  • 1353aedf831be20f16fe8723aeb42991

    Lucas Rayel 3 days ago

    I'm VERY impressed with the quality of this jewel! I will be the first to buy Volume 2 and can't wait for that! I'm astonished on how good looking these materials are... OH. MY. GAWD.

    • D65163f4c791837baa9fc1ba78ee5660

      Reynante Martinez 3 days ago

      Hey, Lucas! Thanks a lot. We're very glad you love CMV. Can't wait to show you Volume 2. :)

  • Ca2e4aac270bde9f2e1d2d475daac276

    vfxtobias about 2 months ago

    You will literally save days on your project timeline when it comes to shading. Elegantly designed. Looks fantastic. Customizable to your whims and for those pesky clients. I sincerely wish I had this a few projects ago. Excellent product!

    • D65163f4c791837baa9fc1ba78ee5660

      Reynante Martinez about 2 months ago

      We appreciate your kind compliment, Tobias. Stay tuned for the upcoming updates and releases. :)

  • 81f92fdb8f8f4b88a60fe662202ce4ec

    Tommek 5 months ago

    Great product and friendly and fast support

    • D65163f4c791837baa9fc1ba78ee5660

      Reynante Martinez 5 months ago

      Thank you so much, Tommek. Have fun with CMV! :)

  • 7fab9d877dfcc038ec6d51dba6e9b247

    auryn-beorn 10 months ago

    This add-on is very easy to use and takes a lot of shading work off your back, being a time saver with many common types of shaders. Customer service is also friendly and they respond quickly. Wonderful product!

    • D65163f4c791837baa9fc1ba78ee5660

      Reynante Martinez 6 months ago

      Thank you so much for your kind comment. This will inspire us to keep making CMV better. :)

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