Blender Mixer
Using the Model
To use the model in your scene you just need to open your project, go to Menu File/Append or Link Object and choose the folder where the Top Cook was downloaded or saved, choose the file, there you choose the folder Group and then you just click on Mixer. The model will appear at the 3D Cursor. You can move, rotate and scale the object in your scene. I recommend you to use link rather than append. Choosing that you will use less memory in your project, but you can't change the Mixer file to another folder, if you choose Append you can move Mixer file and your project without any problem, but your project will be heavy. Any questions please leave a message and I will answer as soon as possible.
Dev Fund Contributor | |
Published | over 10 years ago |
Blender Version | 2.7x |
Render Engine Used | Cycles |
License | Royalty Free |
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