Dragon Knight - Fantasy character full course

by p2design in Training

Learn how to create a stylised warrior based on Thiago Almeida exclusive concept.


This course covers every single step to create a PBR shaded character with animation-friendly topology.
The course includes all HD videos and all file resources including 18 blenders files covering main steps. Free CC HDR, free textures given by textures.com, Matcaps, brushes, and concepts from Thiago Almeida.


During the huge 17 hours of course cut into 74 different videos for easy navigation we will cover the following steps :

  • Body sculpting
  • Armour and accessories sculpting
  • Full retopology
  • Detail sculpting
  • UVs creation
  • Texture creation (baking/painting)
  • Shading
  • Render and compositing


Publish your Work in progress on CGCOOKIE thread and get feedback from other customers and from the author.

Body Sculpting flows :

 Learn the main landmark and method to sculpt believable characters.

 Hard surface modeling :

 Combine sculpting and base mesh modeling to achieve complex hard surface shapes.

 Retopology :

 Stop struggling with your topology flow learning tips and trick to make retopology easy and clean.

Detail Sculpting :

Understand wether to choose multiresolution or dynamic topology sculpting for each piece of your character and how to achieve great detailing.

 Uvs :

Learn both classic and more advanced UV unwrapping method for hardsurfaces and organic meshes.

 Texture creation :
Learn how to get the best from your sculpting and give life to your character in an intuitive way

 Shading :

Understand the flow of shadding to achieve appealing material in a comprehensive way

 Render :

 Give your work justice with some good postproduction,


"All I can say everyone, is you will without a doubt grow at least 10 "Blender Units" in your skills after doing one of Pierrick's courses! I did his "CliffTower" course and it was the best decision of the year. This will be like that one on steroids. ;)". David Frazier

You will need to have some experienced in blender to take this course as I won't be explaining every single click and as we'll be using some advanced technics. We'll be using blender in 99% of the project.

The use of photoshop will be super limited and can be replaced with any other 2D image editing software.

The tutorial includes :

  • 74 different vidoes for about 17 hours of course.
  • 18 blenders file covering main steps.
  • Free CC HDR, free textures given by textures.com, Matcaps, brushes and concepts from Thiago Almeida


This course covers every single step to create a PBR shaded character with animation friendly topology.

  • Body sculpting
  • Armour and accessories sculpting
  • Full retopology
  • Detail sculpting
  • UVs creation
  • Texture creation (baking/painting)
  • Shading
  • Render and compositing
Is rigging covered in this course?

No, the course is only about character production.
But I'm working on the rigging course and it should be available very soon.

What does it exactly cover?

What you see is what you get. We'll start with the default cube and do everything to achieve a nice, textured, shaded and rigging friendly character.

Is it Beginner friendly?

I'll try my best to go into details and explain my process but I don't go into every single click.
Knowing blender UI and have some experience with it is a must have.

What are the ressources available?

Everything is provided from concept to brush textures, Hdr...

You just need blender and any 2D software installed on a computer and motivation !

    No ratings have been submitted yet.

Purchase this item to leave a review!