Brisbane Airport Office Building – Rfds

by solo_GRV in Models


This is a 3D model of an office building that is part of the airport complex in Brisbane, Australia. The model was originally created using a pipeline for a flight simulator, so it has the appropriate texel and detail.

 

= Info =

 

Modeled in Blender.

Textured in Marmoset Toolbag and Substance Painter.

Texture sets quality - 2048.

The material "YBBN_RFDS_atlas_01" and its geometry uses an additional AO map in the second channel "UVMap_AO". The mesh unwrapping in this channel is presented in one of the latest previews.

 

= Usage =

 

This model can be used in your games, visualizations and art.

 

= Textures info =

 

number of sets: 2 sets;

pipeline: Metallic/Roughness PBR;

normal map format: OpenGL (green channel is inverted);

number of files: 9 textures in .png format;

resolution: 2048x2048 pixels;

texture types: _BaseColor(2), _Roughness(2), _Normal(2), _Metallic(1), _AO(1), _Emissive(1);

 

= LODs info =

 

LOD0 – 33205 tris – 23346 verts - 2 texture sets - 3 materials

 

(ts - texture set; m - material)

 

= Archive content =

 

2048x2048 png images – 9

.fbx files – 1

.obj files – 1

.mtl files – 1

.gltf files – 1

.blend file – 1

 

= Updates =

 

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Thanks for visiting this model page!

Dev Fund Contributor
Published 17 days ago
Blender Version 3.6
Misc Data uvs-unwrapped, low-high-resolution, normal-mapped, textured
License Editorial
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