This item has an average rating of 5 from 2 ratings by the community.
thomas newlands 5 months ago
Perfect for my use case! I was bummed out to find that baking AO to vertex color was removed from 2.8 but this beautifully covers the issue. Much easier than going into Meshlab for baking to vertex colors.
shamsfk 6 months ago
Super useful tool!
It can give somewhat inconsistent results until you understand that no modifiers can be active before the bake.
Of course, there is room for improvement f.e.
- more precise and intuitive controls would be awesome, like some curve of how values spread, current power slider is a bit lacking in intuitiveness and fines.
- it would be great to have is some controlled mesh-wide blurring, maybe even as a separate operator to fine-tune results.
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