Tactical 45

by TacticalGuns in Models


[Description]

Lowpoly handgun, bullets and lamp baked from highpoly, optimized as much as possible, keeping quality with a low amount of triangles.

[General]

  • Preview was rendered in Marmoset 4
  • Textured for PBR metal rough
  • Include Blender, FBX, Textures and Substance Painter files for the gun, bullets and the lamp (retexture as you wich)
  • Highpoly is include in the Blender file (rebake in case)

[Polycount]

Hangun:

  • Tris 9 094
  • Faces 4 934
  • Verts 4 881

Bullet:

  • Tris 726
  • Faces 341
  • Verts 369

Lamp:

  • Tris 10 078
  • Faces 5 294
  • Verts 5 578

[Textures]

Textures are in png

1 set of texture for bullets

2 sets of textures for the handgun, main model and decals

1 set of texture for the lamp

Maps: baseColor, roughness, metallic, normal openGL, normal directX, ambient occlusion, opacity (for decals)

Resolution: 4096x4096 (handgun), 2048x2048 (decals), 2048x2048 (bullet) and 2048x2048 (lamp)

$25

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Details
Published about 1 month ago
Software Version 4.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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