Shapeshift Pro: Mesh Deformation Tool

by AlbertoFX in Scripts and Addons

Note: Install from the file(zip) in preferences.

ShapeShift Pro is a tool developed to make mesh deformation more dynamic and user-friendly. 

When using the addon, you are provided with two modes:

Dynamic Lattice and Surface Constraints.

I noticed how tedious it can be deforming your objects using a Lattice, so I managed to make it work in Object mode by creating a Dynamic Lattice, lattice points which let you manipulate its target point.

Lattice points are managed well in order to increase workflow. Adding a hook point after point and having to do it all over when changing u,v,w values is a time-consuming task. Shapeshift Pro simplifies that process.

Surface Constraint generator:

This operator allows you to add surface deformation constraints by using its click & drag feature, allowing you to deform your assets using a Laplacian Based Method. Simply enable Surface Constraint modal, & follow controls located in the bottom header. You can click on the surface of your mesh & drag for deformation proximity.


  •     Add Dynamic Lattice/ Surface Deformation Constraints
  •     uvwMode: Set single value to all paramaters(u,v,w(grid))
  •     DeformMode: easy lattice point selection
  •     Point display type/ size
  •     Add dynamic lattice after applying
  •     Apply as ShapeKey(name prior to applying)
  •     Constraint size
  •     Adaptive Deformation(enable laplacian based deformation, otherwise by target proximity)

Plans for v2:

  •     New ShapeKey system(SurfaceConstraint shapekey support)
  •     Lattice from selection(Editmode, Dynamic)

Documentation included in video demo.

No FAQ's found for this product.

Item Rating

This item has an average rating of 5 from 2 ratings by the community.

  • Emmanuel about 2 months ago

    A tool I didn't believe existed. Thanks Alberto!

  • Roly 5 months ago

    Love the idea. please make V2, & Add detailed Tex Doc on Documataition section not a incomplete video :-)

    Question: how comes when i click and drag it has a offset?

    Kind regards
    Daniel the furry Friend!

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