This model was made entirely in blender from modeling, materials creation to rendering except that uv mapping was done in 3dcoat then photoshop was used for adjusting final renders. PLEASE NOTE: Even though the model is low-poly and rigged, it has not been tried in any game engine, so the model might look different according to the software you use.
Files provided in the compressed archive are:
- .blend file with all textures packed in it.
- Base Color, Normal Map, Metallic Map, Roughness Map textures, in case of use in other softwares.