Scene Filler

by Alexander in Scripts and Addons

How to use?

You can draw onto objects' surfaces, so firstly you need the object you will draw on. Then choose an object as source in Object source field, also you can choose a group of objects in Group source field, setup other parameters, press Draw! and draw!


  • Change current slot - 1/2/3
  • Draw from Object source - LMB
  • Draw from Group source - RMB
  • Delete objects - CTRL+LMB
  • Place cursor - CTRL+RMB
  • Cancel - ESC
  • Align view to the last added object - NUMPAD_PERIOD
  • Align view to cursor - CTRL+NUMPAD_PERIOD
  • Start/Pause physics calculating - P
  • Stop physics calculating - CTRL+P
  • Change placing mode - C/A
  • Change snap mode - V/B/N

Parameters of the addon:

  • Object source - an object you will draw with
  • Group source (optionally) - a group of objects you will draw with
  • Current slot - current slot used for drawing
  • Brush size - how big is th brush
  • Brush density - how many objects per click will be placed
  • Canvas only/All - placing modes
  • No/Vertex/Face - snap modes
  • Rot X/Y/Z - rotation for X/Y/Z axes
  • Use random rotation for X/Y/Z axis
  • Scale - scale of placed objects
  • Use random scale
  • Obj & Data - make object's data single-user for each new added object
  • Mat & Tex - make object's materials and textures single-user for each new added object
  • Anim - make object's animations single-user for each new added object
  • Add to group - add each new object to a group
  • Mass - the mass of each new object
  • Friction - friction for each new object
  • Use random mass
  • Use random friction
  • Mesh/Convex hull - the type of collision shape for objects