- High-polygonal stone sink model
- High-polygonal bath faucet
- Mirror model, (can be used as a picture frame)
- High polygonal Bocci copper decorative mirror model
- Lighting and rendering setup for interior viz
- Curtain object
- PBR Cycles render materials (dark wall paint, copper polished, lava metal, metals with surface imperfections, stone rough and polished, hardwood and of course you`ll get Standard material as a base for your any diffuse+glossy materials)
If you have any questions or support, please, contact me: [email protected]
Note: Use Filmic Blender tonemapping or RRT color space for correct materials displaying.
|Published||over 4 years ago|
|Render Engine Used||Cycles|
|Misc Data||UV's Unwrapped, Textured|
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