Rigged game ready Bismarck ringed python 3d model created to match the reptile's real world features as accurately as possible. Setup with PBR textures in Blender 2.92, ready for animation and rendering with Cycles.
The model has clean topology and non overlapping UV. Most suitable for close up vfx shots and renders, animation and real time projects.
Two rig variants are provided. The FK rig is most suitable for quick FK animation and static poses while the IK rig is most suitable for animation along a path/spline. Spline or path setup is not provided. Please see the image gallery for more vivid visual representation of the rig variants. The model is rigged with bones only and does not contain any rig control handles.
- 2 Rig Variants
- Unity and UE4 Texture Maps
- 67 Bones
- 16 Unique Rigged Poses
- PBR Textures
- 8k Texture Maps
- Optional 4K Texture Maps
- PBR Texture Maps Included: Albedo, Normal Map, Roughness
- Shape Keys
- 8k Texture Map Template
- Polycount: Faces: 10010 Vertices: 10025 Triangles: 19990
Please note that selling or distributing video and image renderings of the model on stock video and image websites, where the snake is the only item present in the scene is prohibited.
|Dev Fund Contributor|
|Published||5 months ago|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, rigged, normal-mapped|
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