Pure-Sky Pro
Special announcement for all trial users of Pure-Sky Pro
As a thank you for your support, we're offering a -50% off coupon with the code "psp50off", valid from June 7th to 14th on all our products available on the Blender Market. Don't miss this opportunity!
Attention!! we ensure the compatibility of this product only for the latest stable version of Blender available here.
Main features for Cycles |
Cloud animation:Β An advanced animation mode has been designed to simplify your workflow, while preserving a realistic animation of cloud behavior.Β |
ExponentialΒ HeightΒ fog:Β It is designed to generate a global fog for the entire 3D scene, whose Max & Min height can be modified. It allows to generate realistic god rays through the clouds. |
Clouds Presets: Based on the international cloud atlas, you can generate more than 30 presets in one click. |
Aurora Borealis:Β The node composition allows you to generate a large variety of volumetric aurora borealis that will be visible only during the night cycles. |
Hybrid Mode:Β Increase the realism of your projects by combining a partial or full HDRI with Pure-Sky Pro while preserving the day and night cycle. |
Work in progress... |
Features 6.0 (Cycles) |
Trial |
Single User |
Studio |
2D |
|||
Sky |
β |
β |
β |
StarsΒ |
β |
β |
β |
HDRI |
β |
β |
β |
Moon |
β |
β |
β |
Space |
β |
β |
β |
Eclipse |
β |
β |
β |
Volumes |
|||
Mist |
β |
β |
β |
Rainbow |
β |
β |
β |
Atmospheric Fog |
β |
β |
β |
Exponential Height Fog |
β |
β |
β |
Aurora Borealis |
β |
β |
|
High-Level Clouds |
β |
β |
|
Mid-Level Clouds |
β |
β |
|
Low-Level Clouds |
β |
β |
|
Supercell Cloud |
β |
||
Paintable Cloud |
β |
β |
|
Presets |
|||
Clouds |
β |
β |
|
Sky |
β |
β |
β |
Atmospheric Fog |
β |
β |
β |
Exponential Height Fog |
β |
β |
β |
Wind Animation: HLC, LLC & MLC |
β |
β |
|
Aurora Borealis |
Planned |
Planned |
|
Compatibility |
|||
|
β |
β |
β |
Important!! (Eevee)
-
Read the documentation PSP_5.1 (EN)
- Please, read the data sheet carefully before making a purchase.
- The stability of this product is guaranteed only for the latest stable and official version of Blender.
- Volumetric rendering with eevee imposes limits that do not depend on us, to get very sharp clouds you have to increase the "ClipStart" distance of the camera, this problem exists because volumes do not emit shadows with eevee. This updateΒ (EEVEE's Future)Β Β of the Blender Foundation will solve this problem.
- Generating volumes requires good machine performance, make sure your equipment is suitable for this. Hardware configuration used for the demo: GPU RTX 2060, CPU I7 3.60Ghz, 16GBRam.Β Β
Pure-Sky Pro 5.1 How to use (Eevee).
Compatibility (Eevee) |
Windows |
Linux |
Mac Os |
Blender 3.5+ |
β |
β |
Features 5.1 (Eevee) |
Trial |
Single User |
Studio |
Sky |
β |
β |
β |
Stars |
β |
β |
|
MoonΒ |
β |
β |
|
Space |
β |
β |
|
Twilight |
β |
β |
|
Rainbow |
β |
β |
|
Shadow Catcher |
β |
β |
|
Lens Flares |
|||
Basic |
β |
β |
β |
Sunrise |
β |
β |
|
Midday |
β |
β |
|
Random |
β |
β |
|
Lens Dirt |
β |
β |
|
Volumes |
|||
Clouds |
β |
β |
|
Paintable Clouds |
β |
β |
|
Exponential Fog |
β |
β |
β |
Atmospheric Fog |
β |
β |
β |
Additional content |
|||
Physical Planet |
β |
β |
|
Procedural Water |
β |
β |
Road map |
|
Choose a product version:
Sales | 5700+ |
Customer Ratings | 69 |
Average Rating | |
Published | almost 4 years ago |
Blender Version | 3.4, 3.5 |
License | Royalty Free |

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