Procedural Terrain Generator

by Jonathan Wübbe in Modifier Setups


Procedural Terrain Generator

Transform your 3D landscapes with our Procedural Blender Terrain Generator. Featuring advanced multi-layer scattering for plants, rocks, and trees, realistic procedural erosion simulation, and high-precision displacement mapping, this tool empowers artists to create breathtaking terrains with ease. 



Multi-Layer Scattering

Enhance your landscapes with a sophisticated multi-layer scattering system that dynamically distributes vegetation, rocks, and trees across your terrain. Achieve unparalleled realism with precise control over density, scale, and placement. The system is optimized for aesthetic accuracy and performance, delivering large-scale lifelike environments.



The scattering for Trees is based on multiple parameters that are made to resemble growth behavior. The density of trees is controlled by the normal vector Angle of the Face the Tree is growing from

 

Procedural Erosion Simulation and Displacement

Recreate the natural processes that shape real-world landscapes with advanced procedural erosion simulation. Create highly detailed rocky terrains with our displacement system, perfect for crafting realistic stone formations and rugged cliff surfaces. Fully controllable, this system allows you to adjust every aspect, from height and texture intensity to the smallest surface detail.


$20

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Details
Published 5 days ago
Software Version 4.3, 4.2, 4.1
License Royalty Free