Procedural Crosshatch + Toon Shader + Shadowcatcher For Eevee

by Sanctus in Materials, Shaders, Textures

Showcase your creations with this cool looking procedural shader. A video demo explaining and showing all functions is available on the product description. You will be able to view all the different settings that can be changed and how to use them to get the most of it.


The shader options include:

Control over the range and color of 4 shade steps

Start and end thickness of the lines

Texture size and rotation

The light color has a driver to change the background color

The dark color has a driver to change the color of the shadow in the shadow catcher

Plain colors instead of crosshatch option